This is the last day of this sprint. I’m far from an MVP, but I have scratched the surface of what’s possible and this gives me some more visibility for the next steps.
Today I woke up with a single small plan in mind: to test-drive a small React component, to get a feel about how it’s done in practice.
It worked out pretty well: I was pleasantly surprised to find it
possible to render a component to a in-memory DOM element created with
document.createElement()
. The test came out without a lot of magic,
which I highly appreciate. It seems like for now triggering a DOM event
like change
doesn’t also trigger the corresponding React event, but
the workaround was pretty clean with the Simulate
module from the
React’s test utilities.
It’s a small step that gives me the necessary motivation and clarity to take on the next small step towards the goal of growing a maintainable app.
In the context of automated testing, and test code I was thinking a lot about accidental complexity: how much the library/framework/tooling gets in your way and obscures the domain logic. During the weekend one other thought related to that popped out: what about my production code? I felt like React may be a bit too loud or ceremonious in its ways, and later in the day I went and browsed the code on GitHub, and aside from a few things related to code organization inside the file, I must say that I was surprised about how understandable the code was. Very nice! 8-)
I have also thought about the file naming convention and decided to try
to name the component file name as the component class: for example
TextField.jsx
, I think it’s more natural than having to mentally
translate it to someething like text-field.jsx
. It’s a small thing,
but I like to improve everything I can.
Regarding the internal file structure, I think the render
function is
the first thing that I want to see when I open a component file. I think
it reads better, so I’ll also try a new way to organize React pieces in
a file.
Overall, looking back at these two weeks, it seems to me that there is a lot more to building an app than typing in the code, or as they say
Typing is not the bottleneck.
Most of the work poured into an app is not typing, and now I think that we may have the wrong name for “hackathons.” The original word — marathon, defined as:
A contest of endurance.
— is at least a bit different from what I think about when I hear the word hackathon, which seems to be close to its definition:
Hackathons typically last between a day and a week in length.
When I think about software development, it seems to me that “marathon” fits a lot better. In some ways I think it’s like speed reading: I could probably read a page per minute, but the amount of ideas that I’m able to digest is a lot less, and I think it’s even more true when it comes to inventing and building things.
My plan now is to continue with similar small steps. On the website I have given the users a timeline of 6–12 months, so, good luck to me! :)